package com.dangdang.sharding.listener.event;

public class Event {

	private Object source;

	public Event() {
		super();
	}

	public Event(Object source) {
		super();
		this.source = source;
	}

	public Object getSource() {
		return source;
	}

	public void setSource(Object source) {
		this.source = source;
	}
	
}
